Wayfarers

Tag: status/needs-decision

25 items with this tag.

  • Sep 27, 2026

    Attributes

    • status/needs-decision
    • core
    • chapter-5
  • Sep 27, 2026

    Skills and Learnings

    • status/needs-decision
    • chapter-5
    • skills
  • Sep 27, 2026

    Duskblade

    • status/needs-decision
    • gifted
    • gish
  • Sep 27, 2026

    Sorcerer

    • status/needs-decision
    • gifted
    • caster
  • Sep 27, 2026

    Armor

    • status/needs-decision
    • chapter-6
    • armor
  • Sep 27, 2026

    General Feats

    • status/needs-decision
    • feats
    • progression
  • Sep 27, 2026

    Skill Feats

    • status/needs-decision
    • feats
  • Sep 27, 2026

    Lineages

    • status/needs-decision
    • chapter-3
    • index
  • Sep 27, 2026

    Scion

    • status/needs-decision
    • lineage
  • Sep 27, 2026

    Sylvar

    • status/needs-decision
    • lineage
    • fey
  • Sep 27, 2026

    Naming and Originality Review

    • status/needs-decision
    • planning
    • release
    • originality
  • Sep 27, 2026

    Action Points

    • status/needs-decision
    • core
    • combat
  • Sep 27, 2026

    Combat Actions

    • status/needs-decision
    • chapter-10
    • combat
  • Sep 27, 2026

    Conditions and Statuses

    • status/needs-decision
    • combat
    • conditions
  • Sep 27, 2026

    Core Mechanics

    • status/needs-decision
    • core
    • index
  • Sep 27, 2026

    Damage Types

    • status/needs-decision
    • combat
    • elements
  • Sep 26, 2026

    Knowledge Learnings

    • status/needs-decision
    • skills
  • Sep 26, 2026

    Starting Attribute Arrays

    • status/needs-decision
    • chapter-5
  • Sep 26, 2026

    Arcanist

    • status/needs-decision
    • paragon
    • arcane
  • Sep 26, 2026

    Class Roles

    • status/needs-decision
    • design
  • Sep 26, 2026

    Ranger

    • status/needs-decision
    • specialist
    • primal
    • exploration
  • Sep 26, 2026

    Soldier Maneuvers

    • status/needs-decision
    • soldier
    • maneuvers
  • Sep 26, 2026

    Subclasses

    • status/needs-decision
    • design
    • index
  • Sep 26, 2026

    Cover and Obscurement

    • status/needs-decision
    • combat
  • Sep 26, 2026

    Resting

    • status/needs-decision
    • rules
    • recovery

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