Loose notes from the appendix of the master document.
- Wild Surge (a table, not written yet)
- Potions: drinking a potion for 1 action (a swig) rolls its effect; drinking it for 2 actions gives the maximum roll. See Potions and Elixirs.
- Flanking: the bonus is the number of people flanking, or a flat +2 and +5.
- Bloodied condition (used by several abilities; see Conditions and Statuses)
- Brittle condition: increases the threat range against the creature by 1.
- Fate Points
- Creature Templates
Headings for Part 2: Planes and Travel and Part 3: War and Advancement follow, with no content.