Loose notes from the appendix of the master document.

  • Wild Surge (a table, not written yet)
  • Potions: drinking a potion for 1 action (a swig) rolls its effect; drinking it for 2 actions gives the maximum roll. See Potions and Elixirs.
  • Flanking: the bonus is the number of people flanking, or a flat +2 and +5.
  • Bloodied condition (used by several abilities; see Conditions and Statuses)
  • Brittle condition: increases the threat range against the creature by 1.
  • Fate Points
  • Creature Templates

Headings for Part 2: Planes and Travel and Part 3: War and Advancement follow, with no content.