Goal: find out which mechanics work together, which need work, and which to drop, then iterate.
Alpha 1 (milestone M2)
Scope: Tier 1 only. Classes: Berserker, Soldier, Ranger, Druid, Bard (one per role, plus the two most complete). Lineages: Therian, Stoutfolk, Sylvar, Human, Taruk. About 20–30 spells and 10 creatures.
- Assemble the playtest packet: core rules summary, 5 pregenerated characters, sheet, starter spells
- Write a short one-shot adventure with one of each scene type: conflict, interlude, GM scene
- Include at least one skill challenge and one exploration event
- Write a feedback form: fun, clarity, turn speed, rounds per fight, confusing rules
- Run with the core group
- Run with at least one group that has never seen the rules
- Time each combat round and count rounds per fight against the 2–3 / 4–5 / 6–8 targets
- Log findings and record resulting changes in the Decision Log
Alpha 2 (milestone M3)
- All 16 classes at Tiers 1–2, one subclass each
- Run a two- or three-session mini campaign that crosses from Tier 1 to Tier 2
- Test tier advancement, feats and the secret check-in
- Balance pass across all classes
Beta (milestone M4)
- Full Tiers 1–4, full spell list, starter bestiary
- Open the beta to a wider group of outside playtesters
- Test high-tier play (Tier 4 “fully realized characters”)
- Final balance pass and errata
Exit criteria
- Two or more outside groups have played through without the designer explaining rules.
- The open questions list is empty.