Role: Gifted · Resource: Hexes / Soul · also called Occultist

A gift and a curse. Charms and hexes. An occult caster with pact magic who chooses their spellcasting branch: they take the spell list of their patron and curse enemies with hexes. Spells are limited, but invocations make them formidable. Rechargeable resources.

Hexes and the familiar

From the Additional Info notes:

  • Hexes are spell-like abilities you can use once per round.
  • A warlock’s familiar is their conduit to their spells. Killing the familiar weakens the warlock. A warlock can gain a new familiar after a rest.
  • Feat idea: a feat that turns your familiar into a focus.

Tier 2

  • Contagion. Can spread a status to another enemy.

The rest is the blank Class Template. The source also lists an Invocations heading with no content.

Subclasses (Pact of ___)

  • Hellfire
  • the Chain
  • the Occult
  • the Unfathomable
  • One more slot (Pact of the ?)

Expansion subclasses (inspired by WoW warlock trees)

the Blade · the Fiend / Hellfire Warlock · the Chain · the Occult / Coven (witches, cackles, hex mastery, voodoo) · the Binder / Factotum · the Great Old One / Fathomless / Fathomcaller · the Celestial · the Moon · the Archfey · the Swarm · Undeath · the Sands · the Profane Soul (Blood Hunter) · the Dragon / Dragonfire Adept / Dragon Disciple

See Prestige Classes for the warlock/arcanist necromancer idea.