Adventure types (Chapter 7)

  • Combat
  • Downtime
  • Social

Chapter 9 topics

These headings have no text yet unless linked:

  • Time
  • Movement
  • The Environment
  • Travel and Exploration (see Design Pillars)
  • Camping
  • Social Interaction
  • Services and Recruits
  • Treasure
  • Other Rewards
  • Resting
  • Downtime Between Adventures (see Downtime)

Duplicate chapter

The source has two chapters called “Adventuring” (7 and 9).