Role: Vanguard · Resource: Harness Divinity (smites)

The Paladin analog, with more focus on defense. Defender of the weak, avenger of the fallen. A versatile armored warrior who can support the party as well as smite enemies, a hybrid of melee, healing and support magic.

With a limited number of spells, their ranged options are limited, but they excel offensively and especially defensively. Like the Paladin, they shouldn’t be much of a threat at a distance: much of their gameplay is getting allies and enemies into their aura radius.

Primary abilities, class dice and proficiencies are still blank.

Class features

  • Harness Divinity. Charges that fuel smites, healing and [a defense option]. 4 per tier level.
  • New Divine Sense
  • Spellcasting
  • Weapon Expertise

Tier 1

  • Intercept Strike. (Trigger: an adjacent ally is attacked.) You put your body in the way of oncoming harm to protect an ally.
  • Shield Block / Shield Bearer. (Trigger: your shield is raised and you would take damage from a physical attack.) Your shield mitigates additional damage.
  • Weapon Expertise
  • Divine Health
  • Armor Expertise
  • Challenge. Provokes nearby targets.
  • Shield Bash. Deals damage and stuns targets.
  • Prominence. Deals damage to all adjacent targets.
  • Protect. Reduces damage.
  • Shield Bearer. Shield bonus.
  • Status Resistance
  • Wrathful Smite · Thunderous Smite · Branding Smite · Searing Smite
  • Defender’s Resolve. Add half your Resolve score to your Defense Value when you become bloodied.
  • Shielding Taunt

Tier 2

  • Blinding Smite · Retributive Smite · Ranged Smite
  • Intercept Strike (upgrade)
  • Trouble-leaving aura skill
  • Healing Pulse. Defeating an enemy in your aura heals you and one ally in your aura.
  • Bastion
  • Divine Ally. Gain a steed spirit as an attack ally, defensive ally, or support mount.
  • [New Social Skill] · [New Exploration Skill] · [Upgraded Exploration Skill] · [Upgraded Combat Skill] ×2

Tier 3

  • Staggering Smite
  • Radiant Pulse
  • Increased Aura Size
  • Harness Divinity increases to 5 per tier level

Tier 4

  • Banishing Smite

Subclasses

Chapter 4Class roles (v1 and v2)
Oath of DevotionOath of Sacrifice
Oath of Conquest / CrusaderOath of Conquest
Oath of Vengeance / OathbreakerOath of Vengeance
Oath of Protection: using a radiant touch gives temporary HP to someone in your auraOath of Judgement
Oath of Protection

Expansion subclasses

Devotion / The Templar · Conquest / Crusader · Judgement · Protection (Knight Protector / Redemption) · Leadership · Vindication · the Crown · Sacrifice · Treachery / Oathbreaker · the Chalice · Glory · Vengeance / Valkyrie · Death Knight

Also incorporate divine favor, which is basically a smite anyway.