Chapter 8. No text yet.
Types of enemies
From the Additional Info notes. Rules not written yet.
| Type | Notes |
|---|---|
| Minion | Already referenced by Marksman’s Dedication (“non-minion ally”) |
| Grunt | — |
| Standard | — |
| Elite | — |
| Boss | Boss fights run 6–8 rounds |
Bestiary
Not started. See Creature Templates and Phase 6 - GM Toolkit.
Related guidance: combat should run 2–3 rounds (quick), 4–5 (moderate) or 6–8 (boss). Some enemies have conditions that must be met before they take full damage. See Combat and Design Philosophy.