Ranger subclass draft, likely the Conclave of the Beast Tamer.
Tier 1
- Primal Visage. Use an attribute from a beast in your Vessel.
- Tamer Skill. 2 beasts per tier level. Only one beast can be out at a time; switching beasts costs AP. Beasts have their own movement and swift action, but share AP with the ranger.
- Blood Bond. Beasts gain a bonus to attack creatures that attacked the ranger. Lasts one round.
- Armor. Beasts gain an armor bonus.
- Gathering Critters. Not written yet.
- Three open slots
Tier 2
- Exceptional Training. More training and beast damage options: increased intelligence, a fly or hover speed for a minute, and more. Costs a Boost (see Boosting and Pushing).
- Improved Blood Bond. The attack bonus lasts until the creature is no longer a threat during the scene.
- Improved Armor
- Beast Mastery
- Stampede
Tier 3
- Beast Share Spell upgrade
- Increased Critters ability
- Magical Beast Mastery
Tier 4
- Inspire Greatness. Not written yet.
- Critter Dispersal. When you take damage, you can Boost to use a swift action: gain resistance to the damage, vanish into your critters, and reappear within 30 feet.